![]() Combat results have some mandatory step losses, but the rest a player's choice on taking step loss or retreating. CRT for combats keys off the defender's terrain and uses column shifts for extras like air support, combined arms, fortifications, etc. Movement and Combat phases with Mobile Assaults for mechanized units during certain situations of movement. Typically only one unit with a strength chit may combat out of a hex along with all smaller units. Large units (mainly German divisions and Soviet corps) have Combat Ratings which pull a strength chit for combat. Stacking is 3 units per hex and combat out of a hex is restricted. Kharkov Battles uses the Fall Blau basic rules to cover the Second & Third Battles of Kharkov. Kharkov Battles: Before & After Fall Blau.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |